#ifndef skgpu_graphite_CommandBuffer_DEFINED
#define skgpu_graphite_CommandBuffer_DEFINED
#include "include/core/SkColor.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkTArray.h"
#include "src/gpu/GpuRefCnt.h"
#include "src/gpu/graphite/CommandTypes.h"
#include "src/gpu/graphite/DrawTypes.h"
#include "src/gpu/graphite/DrawWriter.h"
#include "src/gpu/graphite/Resource.h"
namespace skgpu {
class RefCntedCallback;
class MutableTextureState;
}
namespace skgpu::graphite {
class Buffer;
class DispatchGroup;
class DrawPass;
class SharedContext;
class GraphicsPipeline;
struct RenderPassDesc;
class Sampler;
class Texture;
class TextureProxy;
class CommandBuffer { … };
}
#endif