#ifndef skgpu_graphite_QueueManager_DEFINED
#define skgpu_graphite_QueueManager_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/gpu/graphite/GraphiteTypes.h"
#include "include/private/base/SkDeque.h"
#include "include/private/base/SkTArray.h"
#include "src/core/SkTHash.h"
#include <memory>
#include <vector>
namespace skgpu::graphite {
class Buffer;
class CommandBuffer;
class Context;
class GpuWorkSubmission;
struct InsertRecordingInfo;
class ResourceProvider;
class SharedContext;
class Task;
class UploadBufferManager;
class QueueManager { … };
}
#endif