chromium/third_party/skia/src/gpu/graphite/ResourceProvider.h

/*
 * Copyright 2021 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef skgpu_graphite_ResourceProvider_DEFINED
#define skgpu_graphite_ResourceProvider_DEFINED

#include "include/core/SkSize.h"
#include "include/core/SkTileMode.h"
#include "src/core/SkLRUCache.h"
#include "src/gpu/ResourceKey.h"
#include "src/gpu/graphite/CommandBuffer.h"
#include "src/gpu/graphite/ResourceCache.h"
#include "src/gpu/graphite/ResourceTypes.h"

struct AHardwareBuffer;
struct SkSamplingOptions;
class SkTraceMemoryDump;

namespace skgpu {
class SingleOwner;
}

namespace SkSL {
    class Compiler;
}

namespace skgpu::graphite {

class BackendTexture;
class Buffer;
class Caps;
class ComputePipeline;
class ComputePipelineDesc;
class GlobalCache;
class GraphicsPipeline;
class GraphicsPipelineDesc;
class GraphiteResourceKey;
class ResourceCache;
class RuntimeEffectDictionary;
class ShaderCodeDictionary;
class Sampler;
class SharedContext;
class Texture;
class TextureInfo;

class ResourceProvider {};

} // namespace skgpu::graphite

#endif // skgpu_graphite_ResourceProvider_DEFINED