# Mojom Interface Definition Language (IDL)
This document is a subset of the [Mojo documentation](/mojo/README.md).
[TOC]
## Overview
Mojom is the IDL for Mojo interfaces. Given a `.mojom` file, the
[bindings
generator](https://cs.chromium.org/chromium/src/mojo/public/tools/bindings/) can
output bindings for any supported language: **C++**, **JavaScript**, or
**Java**.
For a trivial example consider the following hypothetical Mojom file we write to
`//services/widget/public/mojom/frobinator.mojom`:
```
module widget.mojom;
interface Frobinator {
Frobinate();
};
```
This defines a single [interface](#Interfaces) named `Frobinator` in a
[module](#Modules) named `widget.mojom` (and thus fully qualified in Mojom as
`widget.mojom.Frobinator`.) Note that many interfaces and/or other types of
definitions (structs, enums, *etc.*) may be included in a single Mojom file.
If we add a corresponding GN target to
`//services/widget/public/mojom/BUILD.gn`:
```
import("mojo/public/tools/bindings/mojom.gni")
mojom("mojom") {
sources = [
"frobinator.mojom",
]
}
```
and then build this target:
```
ninja -C out/r services/widget/public/mojom
```
we'll find several generated sources in our output directory:
```
out/r/gen/services/widget/public/mojom/frobinator.mojom.cc
out/r/gen/services/widget/public/mojom/frobinator.mojom.h
out/r/gen/services/widget/public/mojom/frobinator.mojom-shared.h
etc...
```
Each of these generated source modules includes a set of definitions
representing the Mojom contents in C++. You can also build or depend on suffixed
target names to get bindings for other languages. For example,
```
ninja -C out/r services/widget/public/mojom:mojom_js
ninja -C out/r services/widget/public/mojom:mojom_java
```
would generate JavaScript and Java bindings respectively, in the same generated
output directory.
For more details regarding the generated
outputs please see
[documentation for individual target languages](#Generated-Code-For-Target-Languages).
## Mojom Syntax
Mojom IDL allows developers to define **structs**, **unions**, **interfaces**,
**constants**, and **enums**, all within the context of a **module**. These
definitions are used to generate code in the supported target languages at build
time.
Mojom files may **import** other Mojom files in order to reference their
definitions.
### Primitive Types
Mojom supports a few basic data types which may be composed into structs or used
for message parameters.
| Type | Description
|-------------------------------|-------------------------------------------------------|
| `bool` | Boolean type (`true` or `false`.)
| `int8`, `uint8` | Signed or unsigned 8-bit integer.
| `int16`, `uint16` | Signed or unsigned 16-bit integer.
| `int32`, `uint32` | Signed or unsigned 32-bit integer.
| `int64`, `uint64` | Signed or unsigned 64-bit integer.
| `float`, `double` | 32- or 64-bit floating point number.
| `string` | UTF-8 encoded string.
| `array<T>` | Array of any Mojom type *T*; for example, `array<uint8>` or `array<array<string>>`.
| `array<T, N>` | Fixed-length array of any Mojom type *T*. The parameter *N* must be an integral constant.
| `map<S, T>` | Associated array mapping values of type *S* to values of type *T*. *S* may be a `string`, `enum`, or numeric type.
| `handle` | Generic Mojo handle. May be any type of handle, including a wrapped native platform handle.
| `handle<message_pipe>` | Generic message pipe handle.
| `handle<shared_buffer>` | Shared buffer handle.
| `handle<data_pipe_producer>` | Data pipe producer handle.
| `handle<data_pipe_consumer>` | Data pipe consumer handle.
| `handle<platform>` | A native platform/OS handle.
| *`pending_remote<InterfaceType>`* | Any user-defined Mojom interface type. This is sugar for a strongly-typed message pipe handle which should eventually be used to make outgoing calls on the interface.
| *`pending_receiver<InterfaceType>`* | A pending receiver for any user-defined Mojom interface type. This is sugar for a more strongly-typed message pipe handle which is expected to receive request messages and should therefore eventually be bound to an implementation of the interface.
| *`pending_associated_remote<InterfaceType>`* | An associated interface handle. See [Associated Interfaces](#Associated-Interfaces)
| *`pending_associated_receiver<InterfaceType>`* | A pending associated receiver. See [Associated Interfaces](#Associated-Interfaces)
| *T*? | An optional (nullable) value. Primitive numeric types (integers, floats, booleans, and enums) used to be non-nullable, but they are now nullable. (see https://crbug.com/657632)
### Modules
Every Mojom file may optionally specify a single **module** to which it belongs.
This is used strictly for aggregating all defined symbols therein within a
common Mojom namespace. The specific impact this has on generated bindings code
varies for each target language. For example, if the following Mojom is used to
generate bindings:
```
module business.stuff;
interface MoneyGenerator {
GenerateMoney();
};
```
Generated C++ bindings will define a class interface `MoneyGenerator` in the
`business::stuff` namespace, while Java bindings will define an interface
`MoneyGenerator` in the `org.chromium.business.stuff` package. JavaScript
bindings at this time are unaffected by module declarations.
**NOTE:** By convention in the Chromium codebase, **all** Mojom files should
declare a module name with at least (and preferably exactly) one top-level name
as well as an inner `mojom` module suffix. *e.g.*, `chrome.mojom`,
`business.mojom`, *etc.*
This convention makes it easy to tell which symbols are generated by Mojom when
reading non-Mojom code, and it also avoids namespace collisions in the fairly
common scenario where you have a real C++ or Java `Foo` along with a
corresponding Mojom `Foo` for its serialized representation.
### Imports
If your Mojom references definitions from other Mojom files, you must **import**
those files. Import syntax is as follows:
```
import "services/widget/public/mojom/frobinator.mojom";
```
Import paths are always relative to the top-level directory.
Note that circular imports are **not** supported.
### Structs
Structs are defined using the **struct** keyword, and they provide a way to
group related fields together:
``` cpp
struct StringPair {
string first;
string second;
};
```
Struct fields may be comprised of any of the types listed above in the
[Primitive Types](#Primitive-Types) section.
Default values may be specified as long as they are constant:
``` cpp
struct Request {
int32 id = -1;
string details;
};
```
What follows is a fairly
comprehensive example using the supported field types:
``` cpp
struct StringPair {
string first;
string second;
};
enum AnEnum {
kYes,
kNo
};
interface SampleInterface {
DoStuff();
};
struct AllTheThings {
// All the primitive numeric types may be nullable.
bool boolean_value;
bool? maybe_a_bool;
int8 signed_8bit_value = 42;
int8? maybe_signed_8bit_value = 42;
uint8? maybe_unsigned_8bit_value;
int16? maybe_signed_16bit_value;
uint16? maybe_unsigned_16bit_value;
int32? maybe_signed_32bit_value;
uint32? maybe_unsigned_32bit_value;
int64? maybe_signed_64bit_value;
uint64? maybe_unsigned_64bit_value;
float? maybe_float_value_32bit;
double? maybe_float_value_64bit;
AnEnum? maybe_enum_value = AnEnum.kYes;
// Strings may be nullable.
string? maybe_a_string_maybe_not;
// Structs may contain other structs. These may also be nullable.
StringPair some_strings;
StringPair? maybe_some_more_strings;
// In fact structs can also be nested, though in practice you must always make
// such fields nullable -- otherwise messages would need to be infinitely long
// in order to pass validation!
AllTheThings? more_things;
// Arrays may be templated over any Mojom type, and are always nullable:
array<int32> numbers;
array<int32>? maybe_more_numbers;
// Arrays of arrays of arrays... are fine.
array<array<array<AnEnum>>> this_works_but_really_plz_stop;
// The element type may be nullable unless it's a primitive numeric type.
array<AllTheThings?> more_maybe_things;
// array<int32?> no_primitive_in_array; This doesn't work.
// Fixed-size arrays get some extra validation on the receiving end to ensure
// that the correct number of elements is always received.
array<uint64, 2> uuid;
// Maps follow many of the same rules as arrays. Key types may be any
// non-handle, non-collection type, and value types may be any supported
// struct field type. Please note that nullable primitive numeric types
// cannot be the key or value. Maps themselves may be nullable.
map<string, int32> one_map;
map<AnEnum, string>? maybe_another_map;
map<StringPair, AllTheThings?>? maybe_a_pretty_weird_but_valid_map;
map<StringPair, map<int32, array<map<string, string>?>?>?> ridiculous;
// map<string?, int32?>; This doesn't work.
// And finally, all handle types are valid as struct fields and may be
// nullable. Note that interfaces and interface requests (the "Foo" and
// "Foo&" type syntax respectively) are just strongly-typed message pipe
// handles.
handle generic_handle;
handle<data_pipe_consumer> reader;
handle<data_pipe_producer>? maybe_writer;
handle<shared_buffer> dumping_ground;
handle<message_pipe> raw_message_pipe;
pending_remote<SampleInterface>? maybe_a_sample_interface_client_pipe;
pending_receiver<SampleInterface> non_nullable_sample_pending_receiver;
pending_receiver<SampleInterface>? nullable_sample_pending_receiver;
pending_associated_remote<SampleInterface> associated_interface_client;
pending_associated_receiver<SampleInterface> associated_pending_receiver;
pending_associated_receiver<SampleInterface>? maybe_another_pending_receiver;
};
```
For details on how all of these different types translate to usable generated
code, see
[documentation for individual target languages](#Generated-Code-For-Target-Languages).
### Unions
Mojom supports tagged unions using the **union** keyword. A union is a
collection of fields which may take the value of any single one of those fields
at a time. Thus they provide a way to represent a variant value type while
minimizing storage requirements.
Union fields may be of any type supported by [struct](#Structs) fields. For
example:
```cpp
union ExampleUnion {
string str;
StringPair pair;
int64 id;
array<uint64, 2> guid;
SampleInterface iface;
};
```
For details on how unions like this translate to generated bindings code, see
[documentation for individual target languages](#Generated-Code-For-Target-Languages).
### Enumeration Types
Enumeration types may be defined using the **enum** keyword either directly
within a module or nested within the namespace of some struct or interface:
```
module business.mojom;
enum Department {
kSales = 0,
kDev,
};
struct Employee {
enum Type {
kFullTime,
kPartTime,
};
Type type;
// ...
};
```
C++ constant-style enum value names are preferred as specified in the
[Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html#Enumerator_Names).
Similar to C-style enums, individual values may be explicitly assigned within an
enum definition. By default, values are based at zero and increment by
1 sequentially.
The effect of nested definitions on generated bindings varies depending on the
target language. See [documentation for individual target languages](#Generated-Code-For-Target-Languages).
### Constants
Constants may be defined using the **const** keyword either directly within a
module or nested within the namespace of some struct or interface:
```
module business.mojom;
const string kServiceName = "business";
struct Employee {
const uint64 kInvalidId = 0;
enum Type {
kFullTime,
kPartTime,
};
uint64 id = kInvalidId;
Type type;
};
```
The effect of nested definitions on generated bindings varies depending on the
target language. See [documentation for individual target languages](#Generated-Code-For-Target-Languages).
### Features
Features can be declared with a `name` and `default_state` and can be attached
in mojo to interfaces or methods using the `RuntimeFeature` attribute. If the
feature is disabled at runtime, the method will crash and the interface will
refuse to be bound / instantiated. Features cannot be serialized to be sent over
IPC at this time.
```
module experimental.mojom;
feature kUseElevators {
const string name = "UseElevators";
const bool default_state = false;
};
[RuntimeFeature=kUseElevators]
interface Elevator {
// This interface cannot be bound or called if the feature is disabled.
};
interface Building {
// This method cannot be called if the feature is disabled.
[RuntimeFeature=kUseElevators]
CallElevator(int floor);
// This method can be called.
RingDoorbell(int volume);
};
```
### Interfaces
An **interface** is a logical bundle of parameterized request messages. Each
request message may optionally define a parameterized response message. Here's
an example to define an interface `Foo` with various kinds of requests:
```
interface Foo {
// A request which takes no arguments and expects no response.
MyMessage();
// A request which has some arguments and expects no response.
MyOtherMessage(string name, array<uint8> bytes);
// A request which expects a single-argument response.
MyMessageWithResponse(string command) => (bool success);
// A request which expects a response with multiple arguments.
MyMessageWithMoarResponse(string a, string b) => (int8 c, int8 d);
};
```
Anything which is a valid struct field type (see [Structs](#Structs)) is also a
valid request or response argument type. The type notation is the same for both.
### Attributes
Mojom definitions may have their meaning altered by **attributes**, specified
with a syntax similar to Java or C# attributes. There are a handle of
interesting attributes supported today.
* **`[Sync]`**:
The `Sync` attribute may be specified for any interface method which expects a
response. This makes it so that callers of the method can wait synchronously
for a response. See [Synchronous
Calls](/mojo/public/cpp/bindings/README.md#Synchronous-Calls) in the C++
bindings documentation. Note that sync methods are only actually synchronous
when called from C++.
* **`[NoInterrupt]`**:
When a thread is waiting for a reply to a `Sync` message, it's possible to be
woken up to dispatch other unrelated incoming `Sync` messages. This measure
helps to avoid deadlocks. If a `Sync` message is also marked as `NoInterrupt`
however, this behavior is disabled: instead the calling thread will only wake
up for the precise message being waited upon. This attribute must be used with
extreme caution, because it can lead to deadlocks otherwise.
* **`[Default]`**:
The `Default` attribute may be used to specify an enumerator value or union
field that will be used if an `Extensible` enumeration or union does not
deserialize to a known value on the receiver side, i.e. the sender is using a
newer version of the enum or union. This allows unknown values to be mapped to
a well-defined value that can be appropriately handled.
Note: The `Default` field for a union must be of nullable or integral type.
When a union is defaulted to this field, the field takes on the default value
for its type: null for nullable types, and zero/false for integral types.
* **`[Extensible]`**:
The `Extensible` attribute may be specified for any enum or union definition.
For enums, this essentially disables builtin range validation when receiving
values of the enum type in a message, allowing older bindings to tolerate
unrecognized values from newer versions of the enum.
If an enum value within an extensible enum definition is affixed with the
`Default` attribute, out-of-range values for the enum will deserialize to that
default value. Only one enum value may be designated as the `Default`.
Similarly, a union marked `Extensible` will deserialize to its `Default` field
when an unrecognized field is received. Extensible unions MUST specify exactly
one `Default` field, and the field must be of nullable or integral type. When
defaulted to this field, the value is always null/zero/false as appropriate.
An `Extensible` enumeration REQUIRES that a `Default` value be specified,
so all new extensible enums should specify one.
* **`[Native]`**:
The `Native` attribute may be specified for an empty struct declaration to
provide a nominal bridge between Mojo IPC and legacy `IPC::ParamTraits` or
`IPC_STRUCT_TRAITS*` macros. See [Repurposing Legacy IPC
Traits](/docs/mojo_ipc_conversion.md#repurposing-and-invocations) for more
details. Note support for this attribute is strictly limited to C++ bindings
generation.
* **`[MinVersion=N]`**:
The `MinVersion` attribute is used to specify the version at which a given
field, enum value, interface method, or method parameter was introduced.
See [Versioning](#Versioning) for more details. `MinVersion` does not apply
to interfaces, structs or enums, but to the fields of those types.
`MinVersion` is not a module-global value, but it is ok to pretend it is by
skipping versions when adding fields or parameters.
* **`[Stable]`**:
The `Stable` attribute specifies that a given mojom type or interface
definition can be considered stable over time, meaning it is safe to use for
things like persistent storage or communication between independent
version-skewed binaries. Stable definitions may only depend on builtin mojom
types or other stable definitions, and changes to such definitions MUST
preserve backward-compatibility through appropriate use of versioning.
Backward-compatibility of changes is enforced in the Chromium tree using a
strict presubmit check. See [Versioning](#Versioning) for more details on
backward-compatibility constraints.
* **`[Uuid=<UUID>]`**:
Specifies a UUID to be associated with a given interface. The UUID is intended
to remain stable across all changes to the interface definition, including
name changes. The value given for this attribute should be a standard UUID
string representation as specified by RFC 4122. New UUIDs can be generated
with common tools such as `uuidgen`.
* **`[RuntimeFeature=feature]`**
The `RuntimeFeature` attribute should reference a mojo `feature`. If this
feature is enabled (e.g. using `--enable-features={feature.name}`) then the
interface behaves entirely as expected. If the feature is not enabled the
interface cannot be bound to a concrete receiver or remote - attempting to do
so will result in the receiver or remote being reset() to an unbound state.
Note that this is a different concept to the build-time `EnableIf` directive.
`RuntimeFeature` is currently only supported for C++ bindings and has no
effect for, say, Java or TypeScript bindings (see https://crbug.com/1278253).
* **`[EnableIf=value]`**:
The `EnableIf` attribute is used to conditionally enable definitions when the
mojom is parsed. If the `mojom` target in the GN file does not include the
matching `value` in the list of `enabled_features`, the definition will be
disabled. This is useful for mojom definitions that only make sense on one
platform. Note that the `EnableIf` attribute can only be set once per
definition and cannot be set at the same time as `EnableIfNot`. Also be aware
that only one condition can be tested, `EnableIf=value,xyz` introduces a new
`xyz` attribute. `xyz` is not part of the `EnableIf` condition that depends
only on the feature `value`. Complex conditions can be introduced via
enabled_features in `build.gn` files.
* **`[EnableIfNot=value]`**:
The `EnableIfNot` attribute is used to conditionally enable definitions when
the mojom is parsed. If the `mojom` target in the GN file includes the
matching `value` in the list of `enabled_features`, the definition will be
disabled. This is useful for mojom definitions that only make sense on all but
one platform. Note that the `EnableIfNot` attribute can only be set once per
definition and cannot be set at the same time as `EnableIf`.
* **`[ServiceSandbox=value]`**:
The `ServiceSandbox` attribute is used in Chromium to tag which sandbox a
service hosting an implementation of interface will be launched in. This only
applies to `C++` bindings. `value` should match a constant defined in an
imported `sandbox.mojom.Sandbox` enum (for Chromium this is
`//sandbox/policy/mojom/sandbox.mojom`), such as `kService`.
* **`[RequireContext=enum]`**:
The `RequireContext` attribute is used in Chromium to tag interfaces that
should be passed (as remotes or receivers) only to privileged process
contexts. The process context must be an enum that is imported into the
mojom that defines the tagged interface. `RequireContext` may be used in
future to DCHECK or CHECK if remotes are made available in contexts that
conflict with the one provided in the interface definition. Process contexts
are not the same as the sandbox a process is running in, but will reflect
the set of capabilities provided to the service.
* **`[AllowedContext=enum]`**:
The `AllowedContext` attribute is used in Chromium to tag methods that pass
remotes or receivers of interfaces that are marked with a `RequireContext`
attribute. The enum provided on the method must be equal or better (lower
numerically) than the one required on the interface being passed. At present
failing to specify an adequate `AllowedContext` value will cause mojom
generation to fail at compile time. In future DCHECKs or CHECKs might be
added to enforce that method is only called from a process context that meets
the given `AllowedContext` value. The enum must of the same type as that
specified in the interface's `RequireContext` attribute. Adding an
`AllowedContext` attribute to a method is a strong indication that you need
a detailed security review of your design - please reach out to the security
team.
* **`[SupportsUrgent]`**:
The `SupportsUrgent` attribute is used in conjunction with
`mojo::UrgentMessageScope` in Chromium to tag messages as having high
priority. The IPC layer notifies the underlying scheduler upon both receiving
and processing an urgent message. At present, this attribute only affects
channel associated messages in the renderer process.
* **`[UnlimitedSize]`**
The `UnlimitedSize` attribute is used to tag methods that are expected
to have large payload size exceeding Mojo's predefined threshold.
Without this tag, those methods would trigger a `DumpWithoutCrashing`
call. Instead of using `UnlimitedSize`, consider refactoring to avoid
such message contents, for example by batching calls or leveraging
shared memory where feasible.
* **`[EstimateSize]`**:
The `EstimateSize` attribute can be used to tag methods with large
payload sizes that tend to cause frequent reallocations during
serialization. This attribute instructs Mojo to track the history of
recent allocation sizes for the method. With this information, Mojo
can make better decisions about subsequent allocations, rather than
gradually expanding the serialization buffer. Since the tracking
adds a small amount of runtime overhead, use the `EstimateSize` tag
selectively – only for frequently-called methods with large payloads
that may trigger many allocations.
* **`[DispatchDebugAlias]`**:
The `DispatchDebugAlias` attribute can be used on an interface to opt into
having every dispatched message retain an aliased copy of the message ID on
the stack for the duration of the dispatch. This can aid in crash debugging
if other factors such as inlining or code folding end up obscuring the message
information. This generates extra code, so it is not the default behavior.
## Generated Code For Target Languages
When the bindings generator successfully processes an input Mojom file, it emits
corresponding code for each supported target language. For more details on how
Mojom concepts translate to a given target language, please refer to the
bindings API documentation for that language:
* [C++ Bindings](/mojo/public/cpp/bindings/README.md)
* [JavaScript Bindings](/mojo/public/js/README.md)
* [Java Bindings](/mojo/public/java/bindings/README.md)
## Message Validation
Regardless of target language, all interface messages are validated during
deserialization before they are dispatched to a receiving implementation of the
interface. This helps to ensure consistent validation across interfaces without
leaving the burden to developers and security reviewers every time a new message
is added.
If a message fails validation, it is never dispatched. Instead a **connection
error** is raised on the binding object (see
[C++ Connection Errors](/mojo/public/cpp/bindings/README.md#Connection-Errors),
[Java Connection Errors](/mojo/public/java/bindings/README.md#Connection-Errors),
or
[JavaScript Connection Errors](/mojo/public/js/README.md#Connection-Errors) for
details.)
Some baseline level of validation is done automatically for primitive Mojom
types.
### Non-Nullable Objects
Mojom fields or parameter values (*e.g.*, structs, interfaces, arrays, *etc.*)
may be marked nullable in Mojom definitions (see
[Primitive Types](#Primitive-Types).) If a field or parameter is **not** marked
nullable but a message is received with a null value in its place, that message
will fail validation.
### Enums
Enums declared in Mojom are automatically validated against the range of legal
values. For example if a Mojom declares the enum:
``` cpp
enum AdvancedBoolean {
kTrue = 0,
kFalse = 1,
kFileNotFound = 2,
};
```
and a message is received with the integral value 3 (or anything other than 0,
1, or 2) in place of some `AdvancedBoolean` field or parameter, the message will
fail validation.
*** note
NOTE: It's possible to avoid this type of validation error by explicitly marking
an enum as [Extensible](#Attributes) if you anticipate your enum being exchanged
between two different versions of the binding interface. See
[Versioning](#Versioning).
***
### Other failures
There are a host of internal validation errors that may occur when a malformed
message is received, but developers should not be concerned with these
specifically; in general they can only result from internal bindings bugs,
compromised processes, or some remote endpoint making a dubious effort to
manually encode their own bindings messages.
### Custom Validation
It's also possible for developers to define custom validation logic for specific
Mojom struct types by exploiting the
[type mapping](/mojo/public/cpp/bindings/README.md#Type-Mapping) system for C++
bindings. Messages rejected by custom validation logic trigger the same
validation failure behavior as the built-in type validation routines.
## Associated Interfaces
As mentioned in the [Primitive Types](#Primitive-Types) section above, pending_remote
and pending_receiver fields and parameters may be marked as `associated`. This
essentially means that they are piggy-backed on some other interface's message
pipe.
Because individual interface message pipes operate independently there can be no
relative ordering guarantees among them. Associated interfaces are useful when
one interface needs to guarantee strict FIFO ordering with respect to one or
more other interfaces, as they allow interfaces to share a single pipe.
Currently associated interfaces are only supported in generated C++ bindings.
See the documentation for
[C++ Associated Interfaces](/mojo/public/cpp/bindings/README.md#Associated-Interfaces).
## Versioning
### Overview
*** note
**NOTE:** You don't need to worry about versioning if you don't care about
backwards compatibility. Today, all parts of the Chrome browser are
updated atomically and there is not yet any possibility of any two
Chrome processes communicating with two different versions of any given Mojom
interface. On Chrome OS, there are several places where versioning is required.
For example,
[ARC++](https://developer.android.com/chrome-os/intro)
uses versioned mojo to send IPC to the Android container.
Likewise, the
[Lacros](/docs/lacros.md)
browser uses versioned mojo to talk to the ash system UI.
***
Services extend their interfaces to support new features over time, and clients
want to use those new features when they are available. If services and clients
are not updated at the same time, it's important for them to be able to
communicate with each other using different snapshots (versions) of their
interfaces.
This document shows how to extend Mojom interfaces in a backwards-compatible
way. Changing interfaces in a non-backwards-compatible way is not discussed,
because in that case communication between different interface versions is
impossible anyway.
### Versioned Structs
You can use the `MinVersion` [attribute](#Attributes) to indicate from which
version a struct field is introduced. Assume you have the following struct:
``` cpp
struct Employee {
uint64 employee_id;
string name;
};
```
and you would like to add birthday and nickname fields. You can add them as
optional types with a `MinVersion` like so:
``` cpp
struct Employee {
uint64 employee_id;
string name;
[MinVersion=1] Date? birthday;
[MinVersion=1] string? nickname;
};
```
*** note
**NOTE:** Mojo object or handle types added with a `MinVersion` **MUST** be
optional (nullable). On the other hand, primitive numeric types (including
enums) added with a `MinVersion` are allowed to be either nullable or
non-nullable.
See [Primitive Types](#Primitive-Types) for details on nullable values.
See
[Ensuring Backward Compatible Behavior](#Ensuring-Backward-Compatible-Behavior)
for more details on choosing between nullable and non-nullable primitive numeric
types.
***
By default, fields belong to version 0. New fields must be appended to the
struct definition (*i.e*., existing fields must not change **ordinal value**)
with the `MinVersion` attribute set to a number greater than any previous
existing versions.
The value of `MinVersion` is unrelated to ordinals. The choice of a particular
version number is arbitrary. All its usage means is that a field isn't present
before the numbered version.
*** note
**NOTE:** do not change existing fields in versioned structs, as this is
not backwards-compatible. Instead, rename the old field to make its
deprecation clear and add a new field with a new `MinVersion` number.
***
**Ordinal value** refers to the relative positional layout of a struct's fields
(and an interface's methods) when encoded in a message. Implicitly, ordinal
numbers are assigned to fields according to lexical position. In the example
above, `employee_id` has an ordinal value of 0 and `name` has an ordinal value
of 1.
Ordinal values can be specified explicitly using `**@**` notation, subject to
the following hard constraints:
* For any given struct or interface, if any field or method explicitly specifies
an ordinal value, all fields or methods must explicitly specify an ordinal
value.
* For an *N*-field struct, the set of explicitly assigned ordinal values must be
limited to the range *[0, N-1]*. Structs should include placeholder fields
to fill the ordinal positions of removed fields (for example "Unused_Field"
or "RemovedField", etc).
You may reorder fields, but you must ensure that the ordinal values of existing
fields remain unchanged. For example, the following struct remains
backwards-compatible:
``` cpp
struct Employee {
uint64 employee_id@0;
[MinVersion=1] Date? birthday@2;
string name@1;
[MinVersion=1] string? nickname@3;
};
```
**Conversion between Different Versions**
When a struct of version X is passed to a destination using version Y:
* If X is older than Y, then all fields newer than version X are populated
automatically: `null` for nullable types, and `0`/`false` for primitive
numeric types, including enums. See
[Ensuring Backward Compatible Behavior](#ensuring-backward-compatible-behavior)
for more details on choosing between nullable and non-nullable primitive
numeric types.
* If X is newer than Y, then all fields newer than version Y are truncated.
### Versioned Interfaces
There are two dimensions on which an interface can be extended
**Appending New Parameters To Existing Methods**
: Parameter lists are treated as structs internally, so all the rules of
versioned structs apply to method parameter lists. The only difference is
that the version number is scoped to the whole interface rather than to any
individual parameter list.
``` cpp
// Old version:
interface HumanResourceDatabase {
QueryEmployee(uint64 id) => (Employee? employee);
};
// New version:
interface HumanResourceDatabase {
QueryEmployee(uint64 id, [MinVersion=1] bool retrieve_finger_print)
=> (Employee? employee,
[MinVersion=1] array<uint8>? finger_print);
};
```
When you pass the parameter list of a request or response method to a
destination using a different version of an interface, the conversion rules of
[versioned structs](#Versioned-Structs) also apply. Unrecognized fields from
a newer version are silently discarded; missing fields from an older version are
populated automatically with `null`/`0`/`false`.
*** note
**NOTE:** Adding a response to a message which did not previously expect a
response is a not a backwards-compatible change.
***
**Appending New Methods**
: Similarly, you can reorder methods with explicit ordinal values as long as
the ordinal values of existing methods are unchanged.
For example:
``` cpp
// Old version:
interface HumanResourceDatabase {
QueryEmployee(uint64 id) => (Employee? employee);
};
// New version:
interface HumanResourceDatabase {
QueryEmployee(uint64 id) => (Employee? employee);
[MinVersion=1]
AttachFingerPrint(uint64 id, array<uint8> finger_print)
=> (bool success);
};
```
If a method call is not recognized, it is considered a validation error and the
receiver will close its end of the interface pipe. For example, if a client on
version 1 of the above interface sends an `AttachFingerPrint` request to an
implementation of version 0, the client will be disconnected.
Bindings target languages that support versioning expose means to query or
assert the remote version from a client handle (*e.g.*, an
`mojo::Remote<T>` in C++ bindings.)
See
[C++ Versioning Considerations](/mojo/public/cpp/bindings/README.md#Versioning-Considerations)
and
[Java Versioning Considerations](/mojo/public/java/bindings/README.md#Versioning-Considerations)
### Versioned Enums
**By default, enums are non-extensible**, which means that generated message
validation code does not expect to see new values in the future. When an unknown
value is seen for a non-extensible enum field or parameter, a validation error
is raised.
If you want an enum to be extensible in the future, you can apply the
`[Extensible]` [attribute](#Attributes):
``` cpp
[Extensible]
enum Department {
kSales,
kDev,
};
```
And later you can extend this enum without breaking backwards compatibility:
``` cpp
[Extensible]
enum Department {
kSales,
kDev,
[MinVersion=1] kResearch,
};
```
*** note
**NOTE:** For versioned enum definitions, the use of a `[MinVersion]` attribute
is strictly for documentation purposes. It has no impact on the generated code.
***
With extensible enums, bound interface implementations may receive unknown enum
values and will need to deal with them gracefully. See
[C++ Versioning Considerations](/mojo/public/cpp/bindings/README.md#Versioning-Considerations)
for details.
### Renaming versioned structs
It's possible to rename versioned structs by using the `[RenamedFrom]` attribute.
RenamedFrom
``` cpp
module asdf.mojom;
// Old version:
[Stable]
struct OldStruct {
};
// New version:
[Stable, RenamedFrom="asdf.mojom.OldStruct"]
struct NewStruct {
};
```
### Ensuring Backward Compatible Behavior
In addition to following versioning rules to ensure an interface is
syntactically backward compatible, it is important to also ensure it is
semantically backward compatible. When a client uses version X of a mojom
definition to communicate with a service using a different version Y:
* If X is newer than Y, the client will receive downgraded service as if it
initiates the communication with version Y. If silently downgraded service
is not desirable or not achievable (e.g., calling a method that doesn't
exist at the service side), the client is responsible for querying service
side version and act accordingly.
* If X is older than Y, the service is responsible for behaving in the same way
as an older service running version X, or report an error if the interface
itself supports such error reporting.
**Choosing between Nullable and Non-nullable Primitive Numeric Types**
Primitive numeric types, including enums, are allowed to be either nullable or
non-nullable when extending structs or method parameter lists. There are several
tradeoffs to consider when choosing between the two:
* Nullable numeric primitives: they can offer more semantic safety for new
fields because it is more obvious that such fields are optional, and whether
their values are set.
* Non-nullable numeric primitives: The caveat is that they can be used only if
auto-populated `0`/`false` doesn't break backward compatibility. (See
example below.) When they are used properly, however, there are some
benefits: they are slightly more efficient (although that is usually
negligible). And they can avoid additional null checks if value `0`/`false`
already represents the invalid state.
*** note
**NOTE**: A non-nullable enum's automatically populated value is distinct from
the value used when an extensible enum is deserialised with an enumerator value
that is not defined in the current enum definition (the enum's
[`[Default]` enumerator value](/mojo/public/cpp/bindings/README.md#versioned-enums),
if one exists).
***
If the consequences of auto-populated `0`/`false` have not been thoroughly and
carefully considered, prefer nullable numeric primitives.
Consider an example where a non-nullable numeric primitive breaks backward
compatibility:
``` cpp
// WRONG:
// Supports a third operand with non-nullable int32 in version 1.
Multiply(int32 operand1, int32 operand2, [MinVersion=1] int32 operand3)
=> (int64 result);
```
In this case, it is wrong to use non-nullable `int32` for `operand3`, because
when a client using version 0 calls a service implementing version 1, `operand3`
is automatically populated with value `0`, the `result` will always be 0!
Consider an example where a non-nullable numeric primitive results in more
intuitive code:
``` cpp
// Awesome encoding is only available from version >= 1.
CompressFile(string filename, [MinVersion=1] bool uses_awesome_encoding);
```
In the example above, using non-nullable `bool` for `uses_awesome_encoding`
makes sense. Because when a client uses version 0 definition to call
`CompressFile()` with a service implementing version 1, `uses_awesome_encoding`
is automatically populated with `false`, which matches the version 0 behavior
naturally and preserves backward compatibility.
As a comparison, if `uses_awesome_encoding` is defined as `bool?`, it is mapped
to `std::optional<bool>`. The service needs to add additional null checks:
``` cpp
// Verbose and less intuitive code:
if (uses_awesome_encoding.value_or(false)) { ... }
// or:
if (uses_awesome_encoding && *uses_awesome_encoding) { ... }
```
## Component targets
If there are multiple components depending on the same mojom target within one binary,
the target will need to be defined as `mojom_component` instead of `mojom`.
Since `mojom` targets are generated `source_set` targets and `mojom_component` targets
are generated `component` targets, you would use `mojom_component` in the same cases
where you would use `component` for non-mojom files.
*** note
**NOTE**: by default, components for both blink and non-blink bindings are generated.
Use the `disable_variants` target parameter to generate only non-blink bindings.
You can also generate a `source_set` for one of the variants by defining
[export_*](https://source.chromium.org/chromium/chromium/src/+/main:mojo/public/tools/bindings/mojom.gni;drc=739b9fbce50310c1dd2b59c279cd90a9319cb6e8;l=318)
parameters for the `mojom_component` target.
***
## Grammar Reference
Below is the (BNF-ish) context-free grammar of the Mojom language:
```
MojomFile = StatementList
StatementList = Statement StatementList | Statement
Statement = ModuleStatement | ImportStatement | Definition
ModuleStatement = AttributeSection "module" Identifier ";"
ImportStatement = "import" StringLiteral ";"
Definition = Struct Union Interface Enum Feature Const
AttributeSection = <empty> | "[" AttributeList "]"
AttributeList = <empty> | NonEmptyAttributeList
NonEmptyAttributeList = Attribute
| Attribute "," NonEmptyAttributeList
Attribute = Name
| Name "=" Name
| Name "=" Literal
Struct = AttributeSection "struct" Name "{" StructBody "}" ";"
| AttributeSection "struct" Name ";"
StructBody = <empty>
| StructBody Const
| StructBody Enum
| StructBody StructField
StructField = AttributeSection TypeSpec Name Ordinal Default ";"
Union = AttributeSection "union" Name "{" UnionBody "}" ";"
UnionBody = <empty> | UnionBody UnionField
UnionField = AttributeSection TypeSpec Name Ordinal ";"
Interface = AttributeSection "interface" Name "{" InterfaceBody "}" ";"
InterfaceBody = <empty>
| InterfaceBody Const
| InterfaceBody Enum
| InterfaceBody Method
Method = AttributeSection Name Ordinal "(" ParameterList ")" Response ";"
ParameterList = <empty> | NonEmptyParameterList
NonEmptyParameterList = Parameter
| Parameter "," NonEmptyParameterList
Parameter = AttributeSection TypeSpec Name Ordinal
Response = <empty> | "=>" "(" ParameterList ")"
TypeSpec = TypeName "?" | TypeName
TypeName = BasicTypeName
| Array
| FixedArray
| Map
| InterfaceRequest
BasicTypeName = Identifier | "associated" Identifier | HandleType | NumericType
NumericType = "bool" | "int8" | "uint8" | "int16" | "uint16" | "int32"
| "uint32" | "int64" | "uint64" | "float" | "double"
HandleType = "handle" | "handle" "<" SpecificHandleType ">"
SpecificHandleType = "message_pipe"
| "shared_buffer"
| "data_pipe_consumer"
| "data_pipe_producer"
| "platform"
Array = "array" "<" TypeSpec ">"
FixedArray = "array" "<" TypeSpec "," IntConstDec ">"
Map = "map" "<" Identifier "," TypeSpec ">"
InterfaceRequest = Identifier "&" | "associated" Identifier "&"
Ordinal = <empty> | OrdinalValue
Default = <empty> | "=" Constant
Enum = AttributeSection "enum" Name "{" NonEmptyEnumValueList "}" ";"
| AttributeSection "enum" Name "{" NonEmptyEnumValueList "," "}" ";"
NonEmptyEnumValueList = EnumValue | NonEmptyEnumValueList "," EnumValue
EnumValue = AttributeSection Name
| AttributeSection Name "=" Integer
| AttributeSection Name "=" Identifier
; Note: `feature` is a weak keyword and can appear as, say, a struct field name.
Feature = AttributeSection "feature" Name "{" FeatureBody "}" ";"
| AttributeSection "feature" Name ";"
FeatureBody = <empty>
| FeatureBody FeatureField
FeatureField = AttributeSection TypeSpec Name Default ";"
Const = "const" TypeSpec Name "=" Constant ";"
Constant = Literal | Identifier ";"
Identifier = Name | Name "." Identifier
Literal = Integer | Float | "true" | "false" | "default" | StringLiteral
Integer = IntConst | "+" IntConst | "-" IntConst
IntConst = IntConstDec | IntConstHex
Float = FloatConst | "+" FloatConst | "-" FloatConst
; The rules below are for tokens matched strictly according to the given regexes
Identifier = /[a-zA-Z_][0-9a-zA-Z_]*/
IntConstDec = /0|(1-9[0-9]*)/
IntConstHex = /0[xX][0-9a-fA-F]+/
OrdinalValue = /@(0|(1-9[0-9]*))/
FloatConst = ... # Imagine it's close enough to C-style float syntax.
StringLiteral = ... # Imagine it's close enough to C-style string literals, including escapes.
```
## Additional Documentation
[Mojom Message Format](https://docs.google.com/document/d/13pv9cFh5YKuBggDBQ1-AL8VReF-IYpFOFpRfvWFrwio/edit)
: Describes the wire format used by Mojo bindings interfaces over message
pipes.
[Input Format of Mojom Message Validation Tests](https://docs.google.com/document/d/1-y-2IYctyX2NPaLxJjpJfzVNWCC2SR2MJAD9MpIytHQ/edit)
: Describes a text format used to facilitate bindings message validation
tests.