#ifndef skgpu_graphite_AtlasProvider_DEFINED
#define skgpu_graphite_AtlasProvider_DEFINED
#include "include/core/SkColorType.h"
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkEnumBitMask.h"
#include <memory>
#include <unordered_map>
namespace skgpu::graphite {
class Caps;
class ComputePathAtlas;
class DrawContext;
class PathAtlas;
class RasterPathAtlas;
class Recorder;
class TextAtlasManager;
class TextureProxy;
class AtlasProvider final { … };
SK_MAKE_BITMASK_OPS(…)
}
#endif