chromium/third_party/skia/src/gpu/graphite/task/RenderPassTask.cpp

/*
 * Copyright 2021 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "src/gpu/graphite/task/RenderPassTask.h"

#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/CommandBuffer.h"
#include "src/gpu/graphite/ContextPriv.h"
#include "src/gpu/graphite/DrawPass.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/ResourceProvider.h"
#include "src/gpu/graphite/ScratchResourceManager.h"
#include "src/gpu/graphite/Texture.h"
#include "src/gpu/graphite/TextureProxy.h"

namespace skgpu::graphite {

sk_sp<RenderPassTask> RenderPassTask::Make(DrawPassList passes,
                                           const RenderPassDesc& desc,
                                           sk_sp<TextureProxy> target) {}

RenderPassTask::RenderPassTask(DrawPassList passes,
                               const RenderPassDesc& desc,
                               sk_sp<TextureProxy> target)
        :{}

RenderPassTask::~RenderPassTask() = default;

Task::Status RenderPassTask::prepareResources(ResourceProvider* resourceProvider,
                                              ScratchResourceManager* scratchManager,
                                              const RuntimeEffectDictionary* runtimeDict) {}

Task::Status RenderPassTask::addCommands(Context* context,
                                         CommandBuffer* commandBuffer,
                                         ReplayTargetData replayData) {}

} // namespace skgpu::graphite