#include "src/gpu/graphite/task/UploadTask.h"
#include "include/core/SkColorSpace.h"
#include "include/gpu/graphite/Recorder.h"
#include "include/private/base/SkAlign.h"
#include "src/core/SkAutoPixmapStorage.h"
#include "src/core/SkCompressedDataUtils.h"
#include "src/core/SkMipmap.h"
#include "src/core/SkTraceEvent.h"
#include "src/gpu/DataUtils.h"
#include "src/gpu/graphite/Buffer.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/CommandBuffer.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/RecorderPriv.h"
#include "src/gpu/graphite/ResourceProvider.h"
#include "src/gpu/graphite/Texture.h"
#include "src/gpu/graphite/TextureProxy.h"
#include "src/gpu/graphite/UploadBufferManager.h"
usingnamespaceskia_private;
namespace skgpu::graphite {
UploadInstance::UploadInstance() = default;
UploadInstance::UploadInstance(UploadInstance&&) = default;
UploadInstance& UploadInstance::operator=(UploadInstance&&) = default;
UploadInstance::~UploadInstance() = default;
UploadInstance::UploadInstance(const Buffer* buffer,
size_t bytesPerPixel,
sk_sp<TextureProxy> textureProxy,
std::unique_ptr<ConditionalUploadContext> condContext)
: … { … }
std::pair<size_t, size_t> compute_combined_buffer_size(
const Caps* caps,
int mipLevelCount,
size_t bytesPerBlock,
const SkISize& baseDimensions,
SkTextureCompressionType compressionType,
TArray<std::pair<size_t, size_t>>* levelOffsetsAndRowBytes) { … }
UploadInstance UploadInstance::Make(Recorder* recorder,
sk_sp<TextureProxy> textureProxy,
const SkColorInfo& srcColorInfo,
const SkColorInfo& dstColorInfo,
SkSpan<const MipLevel> levels,
const SkIRect& dstRect,
std::unique_ptr<ConditionalUploadContext> condContext) { … }
UploadInstance UploadInstance::MakeCompressed(Recorder* recorder,
sk_sp<TextureProxy> textureProxy,
const void* data,
size_t dataSize) { … }
bool UploadInstance::prepareResources(ResourceProvider* resourceProvider) { … }
Task::Status UploadInstance::addCommand(Context* context,
CommandBuffer* commandBuffer,
Task::ReplayTargetData replayData) const { … }
bool UploadList::recordUpload(Recorder* recorder,
sk_sp<TextureProxy> textureProxy,
const SkColorInfo& srcColorInfo,
const SkColorInfo& dstColorInfo,
SkSpan<const MipLevel> levels,
const SkIRect& dstRect,
std::unique_ptr<ConditionalUploadContext> condContext) { … }
sk_sp<UploadTask> UploadTask::Make(UploadList* uploadList) { … }
sk_sp<UploadTask> UploadTask::Make(UploadInstance instance) { … }
UploadTask::UploadTask(skia_private::TArray<UploadInstance>&& instances)
: … { … }
UploadTask::UploadTask(UploadInstance instance) { … }
UploadTask::~UploadTask() { … }
Task::Status UploadTask::prepareResources(ResourceProvider* resourceProvider,
ScratchResourceManager*,
const RuntimeEffectDictionary*) { … }
Task::Status UploadTask::addCommands(Context* context,
CommandBuffer* commandBuffer,
ReplayTargetData replayData) { … }
}