// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/accessibility/filter_keys_event_rewriter.h"
#include <memory>
#include <vector>
#include "ash/accessibility/test_event_recorder.h"
#include "ash/test/ash_test_base.h"
#include "base/memory/raw_ptr.h"
#include "ui/accessibility/accessibility_features.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/events/base_event_utils.h"
#include "ui/events/event_rewriter.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/events/test/event_generator.h"
namespace ash {
class FilterKeysEventRewriterTest : public AshTestBase {
public:
FilterKeysEventRewriterTest() = default;
FilterKeysEventRewriterTest(const FilterKeysEventRewriterTest&) = delete;
FilterKeysEventRewriterTest& operator=(const FilterKeysEventRewriterTest&) =
delete;
~FilterKeysEventRewriterTest() override = default;
void SetUp() override {
AshTestBase::SetUp();
event_rewriter_ = std::make_unique<FilterKeysEventRewriter>();
generator_ = AshTestBase::GetEventGenerator();
GetContext()->GetHost()->GetEventSource()->AddEventRewriter(
event_rewriter());
GetContext()->GetHost()->GetEventSource()->AddEventRewriter(
&event_recorder_);
}
void TearDown() override {
GetContext()->GetHost()->GetEventSource()->RemoveEventRewriter(
&event_recorder_);
GetContext()->GetHost()->GetEventSource()->RemoveEventRewriter(
event_rewriter());
event_rewriter_.reset();
generator_ = nullptr;
AshTestBase::TearDown();
}
ui::test::EventGenerator* generator() { return generator_; }
TestEventRecorder* event_recorder() { return &event_recorder_; }
FilterKeysEventRewriter* event_rewriter() { return event_rewriter_.get(); }
private:
// Generates ui::Events to simulate user input.
raw_ptr<ui::test::EventGenerator> generator_ = nullptr;
// Records events delivered to the next event rewriter after
// FilterKeysEventRewriter.
TestEventRecorder event_recorder_;
// The FilterKeysEventRewriter instance.
std::unique_ptr<FilterKeysEventRewriter> event_rewriter_;
};
TEST_F(FilterKeysEventRewriterTest, KeyboardEventsNotCanceledIfDisabled) {
event_rewriter()->SetBounceKeysEnabled(false);
generator()->PressKey(ui::VKEY_A, ui::EF_NONE);
ASSERT_EQ(1U, event_recorder()->events().size());
ASSERT_EQ(ui::EventType::kKeyPressed,
event_recorder()->events().back()->type());
generator()->ReleaseKey(ui::VKEY_A, ui::EF_NONE);
ASSERT_EQ(2u, event_recorder()->events().size());
ASSERT_EQ(ui::EventType::kKeyReleased,
event_recorder()->events().back()->type());
}
TEST_F(FilterKeysEventRewriterTest, MouseButtonsNotCanceledIfDisabled) {
event_rewriter()->SetBounceKeysEnabled(false);
generator()->PressLeftButton();
EXPECT_EQ(1U, event_recorder()->events().size());
EXPECT_EQ(ui::EventType::kMousePressed,
event_recorder()->events().back()->type());
generator()->ReleaseLeftButton();
EXPECT_EQ(2U, event_recorder()->events().size());
EXPECT_EQ(ui::EventType::kMouseReleased,
event_recorder()->events().back()->type());
}
TEST_F(FilterKeysEventRewriterTest, KeyboardEventsNotCanceled) {
event_rewriter()->SetBounceKeysEnabled(true);
generator()->PressKey(ui::VKEY_A, ui::EF_NONE);
ASSERT_EQ(1U, event_recorder()->events().size());
ASSERT_EQ(ui::EventType::kKeyPressed,
event_recorder()->events().back()->type());
generator()->ReleaseKey(ui::VKEY_A, ui::EF_NONE);
ASSERT_EQ(2u, event_recorder()->events().size());
ASSERT_EQ(ui::EventType::kKeyReleased,
event_recorder()->events().back()->type());
}
TEST_F(FilterKeysEventRewriterTest, MouseButtonsNotCanceled) {
event_rewriter()->SetBounceKeysEnabled(true);
generator()->PressLeftButton();
EXPECT_EQ(1U, event_recorder()->events().size());
EXPECT_EQ(ui::EventType::kMousePressed,
event_recorder()->events().back()->type());
generator()->ReleaseLeftButton();
EXPECT_EQ(2U, event_recorder()->events().size());
EXPECT_EQ(ui::EventType::kMouseReleased,
event_recorder()->events().back()->type());
}
} // namespace ash