#include "cc/debug/debug_colors.h"
#include "base/check_op.h"
#include "base/notreached.h"
namespace cc {
static float Scale(float width, float device_scale_factor) { … }
SkColor4f DebugColors::TiledContentLayerBorderColor() { … }
int DebugColors::TiledContentLayerBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::ImageLayerBorderColor() { … }
int DebugColors::ImageLayerBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::ContentLayerBorderColor() { … }
int DebugColors::ContentLayerBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::ContainerLayerBorderColor() { … }
int DebugColors::ContainerLayerBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::SurfaceLayerBorderColor() { … }
int DebugColors::SurfaceLayerBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::SurfaceBorderColor() { … }
int DebugColors::SurfaceBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::HighResTileBorderColor() { … }
int DebugColors::HighResTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::LowResTileBorderColor() { … }
int DebugColors::LowResTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::ExtraHighResTileBorderColor() { … }
int DebugColors::ExtraHighResTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::ExtraLowResTileBorderColor() { … }
int DebugColors::ExtraLowResTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::MissingTileBorderColor() { … }
int DebugColors::MissingTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::SolidColorTileBorderColor() { … }
int DebugColors::SolidColorTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::OOMTileBorderColor() { … }
int DebugColors::OOMTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::DirectPictureBorderColor() { … }
int DebugColors::DirectPictureBorderWidth(float device_scale_factor) { … }
base::span<const float>
DebugColors::TintCompositedContentColorTransformMatrix() { … }
SkColor4f DebugColors::CompressedTileBorderColor() { … }
int DebugColors::CompressedTileBorderWidth(float device_scale_factor) { … }
SkColor4f DebugColors::DefaultCheckerboardColor() { … }
SkColor4f DebugColors::InvalidatedTileCheckerboardColor() { … }
SkColor4f DebugColors::EvictedTileCheckerboardColor() { … }
static SkColor4f FadedGreen(int initial_value, int step) { … }
SkColor4f DebugColors::PaintRectBorderColor(int step) { … }
int DebugColors::PaintRectBorderWidth() { … }
SkColor4f DebugColors::PaintRectFillColor(int step) { … }
static SkColor4f FadedBlue(int initial_value, int step) { … }
SkColor4f DebugColors::LayoutShiftRectBorderColor() { … }
int DebugColors::LayoutShiftRectBorderWidth() { … }
SkColor4f DebugColors::LayoutShiftRectFillColor(int step) { … }
SkColor4f DebugColors::PropertyChangedRectBorderColor() { … }
int DebugColors::PropertyChangedRectBorderWidth() { … }
SkColor4f DebugColors::PropertyChangedRectFillColor() { … }
SkColor4f DebugColors::SurfaceDamageRectBorderColor() { … }
int DebugColors::SurfaceDamageRectBorderWidth() { … }
SkColor4f DebugColors::SurfaceDamageRectFillColor() { … }
SkColor4f DebugColors::ScreenSpaceLayerRectBorderColor() { … }
int DebugColors::ScreenSpaceLayerRectBorderWidth() { … }
SkColor4f DebugColors::ScreenSpaceLayerRectFillColor() { … }
SkColor4f DebugColors::TouchEventHandlerRectBorderColor() { … }
int DebugColors::TouchEventHandlerRectBorderWidth() { … }
SkColor4f DebugColors::TouchEventHandlerRectFillColor() { … }
SkColor4f DebugColors::WheelEventHandlerRectBorderColor() { … }
int DebugColors::WheelEventHandlerRectBorderWidth() { … }
SkColor4f DebugColors::WheelEventHandlerRectFillColor() { … }
SkColor4f DebugColors::ScrollEventHandlerRectBorderColor() { … }
int DebugColors::ScrollEventHandlerRectBorderWidth() { … }
SkColor4f DebugColors::ScrollEventHandlerRectFillColor() { … }
SkColor4f DebugColors::MainThreadScrollHitTestRectBorderColor() { … }
int DebugColors::MainThreadScrollHitTestRectBorderWidth() { … }
SkColor4f DebugColors::MainThreadScrollHitTestRectFillColor() { … }
SkColor4f DebugColors::MainThreadScrollRepaintRectBorderColor() { … }
int DebugColors::MainThreadScrollRepaintRectBorderWidth() { … }
SkColor4f DebugColors::MainThreadScrollRepaintRectFillColor() { … }
SkColor4f DebugColors::RasterInducingScrollRectBorderColor() { … }
int DebugColors::RasterInducingScrollRectBorderWidth() { … }
SkColor4f DebugColors::RasterInducingScrollRectFillColor() { … }
SkColor4f DebugColors::LayerAnimationBoundsBorderColor() { … }
int DebugColors::LayerAnimationBoundsBorderWidth() { … }
SkColor4f DebugColors::LayerAnimationBoundsFillColor() { … }
SkColor4f DebugColors::PictureBorderColor() { … }
SkColor4f DebugColors::HUDBackgroundColor() { … }
SkColor4f DebugColors::HUDSeparatorLineColor() { … }
SkColor4f DebugColors::HUDIndicatorLineColor() { … }
SkColor4f DebugColors::HUDTitleColor() { … }
SkColor4f DebugColors::PlatformLayerTreeTextColor() { … }
SkColor4f DebugColors::FPSDisplayTextAndGraphColor() { … }
SkColor4f DebugColors::FPSDisplayDroppedFrame() { … }
SkColor4f DebugColors::FPSDisplayMissedFrame() { … }
SkColor4f DebugColors::FPSDisplaySuccessfulFrame() { … }
SkColor4f DebugColors::MemoryDisplayTextColor() { … }
SkColor4f DebugColors::PaintTimeDisplayTextAndGraphColor() { … }
SkColor4f DebugColors::NonLCDTextHighlightColor(
LCDTextDisallowedReason reason) { … }
}