#include "cc/input/snap_fling_controller.h"
#include <utility>
#include "cc/input/snap_fling_curve.h"
namespace cc {
SnapFlingController::SnapFlingController(SnapFlingClient* client)
: … { … }
SnapFlingController::~SnapFlingController() = default;
bool SnapFlingController::FilterEventForSnap(
SnapFlingController::GestureScrollType gesture_scroll_type) { … }
void SnapFlingController::ClearSnapFling() { … }
bool SnapFlingController::HandleGestureScrollUpdate(
const SnapFlingController::GestureScrollUpdateInfo& info) { … }
void SnapFlingController::Animate(base::TimeTicks time) { … }
void SnapFlingController::SetCurveForTest(
std::unique_ptr<SnapFlingCurve> curve) { … }
}