// // Copyright 2022 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // loadimage_astc.cpp: Decodes ASTC encoded textures. #include "image_util/AstcDecompressor.h" #include "image_util/loadimage.h" namespace angle { void LoadASTCToRGBA8Inner(const ImageLoadContext &context, size_t width, size_t height, size_t depth, uint32_t blockWidth, uint32_t blockHeight, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) { … } } // namespace angle