#include "cc/layers/solid_color_layer.h"
#include <memory>
#include "cc/layers/solid_color_layer_impl.h"
#include "third_party/skia/include/core/SkPictureRecorder.h"
namespace cc {
std::unique_ptr<LayerImpl> SolidColorLayer::CreateLayerImpl(
LayerTreeImpl* tree_impl) const { … }
scoped_refptr<SolidColorLayer> SolidColorLayer::Create() { … }
SolidColorLayer::SolidColorLayer() = default;
SolidColorLayer::~SolidColorLayer() = default;
void SolidColorLayer::SetBackgroundColor(SkColor4f color) { … }
sk_sp<const SkPicture> SolidColorLayer::GetPicture() const { … }
bool SolidColorLayer::IsSolidColorLayerForTesting() const { … }
}