chromium/cc/layers/texture_layer_impl_unittest.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/layers/texture_layer_impl.h"

#include <stddef.h>

#include "base/functional/bind.h"
#include "cc/test/fake_layer_tree_frame_sink.h"
#include "cc/test/layer_tree_impl_test_base.h"
#include "cc/trees/layer_tree_frame_sink.h"
#include "components/viz/common/gpu/raster_context_provider.h"
#include "components/viz/common/quads/draw_quad.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace cc {
namespace {

void IgnoreCallback(const gpu::SyncToken& sync_token, bool lost) {}

TEST(TextureLayerImplTest, VisibleOpaqueRegion) {}

TEST(TextureLayerImplTest, Occlusion) {}

}  // namespace
}  // namespace cc