chromium/cc/layers/tile_display_layer_impl.h

// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_LAYERS_TILE_DISPLAY_LAYER_IMPL_H_
#define CC_LAYERS_TILE_DISPLAY_LAYER_IMPL_H_

#include <map>
#include <memory>
#include <utility>
#include <vector>

#include "base/memory/raw_ref.h"
#include "cc/base/tiling_data.h"
#include "cc/cc_export.h"
#include "cc/layers/layer_impl.h"
#include "cc/tiles/tile_index.h"
#include "cc/tiles/tile_priority.h"
#include "cc/tiles/tiling_coverage_iterator.h"
#include "components/viz/common/resources/shared_image_format.h"
#include "components/viz/common/resources/transferable_resource.h"
#include "third_party/abseil-cpp/absl/types/variant.h"
#include "ui/gfx/geometry/axis_transform2d.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"

namespace cc {

// Viz-side counterpart to a client-side PictureLayerImpl when VizLayers is
// enabled. Clients push tiling information and tile contents from a picture
// layer down to Viz, and this layer uses that information to draw tile quads.
class CC_EXPORT TileDisplayLayerImpl : public LayerImpl {};

}  // namespace cc

#endif  // CC_LAYERS_TILE_DISPLAY_LAYER_IMPL_H_