#include "cc/layers/view_transition_content_layer.h"
#include <memory>
#include "base/logging.h"
#include "cc/layers/view_transition_content_layer_impl.h"
#include "cc/trees/layer_tree_host.h"
namespace cc {
scoped_refptr<ViewTransitionContentLayer> ViewTransitionContentLayer::Create(
const viz::ViewTransitionElementResourceId& resource_id,
bool is_live_content_layer) { … }
ViewTransitionContentLayer::ViewTransitionContentLayer(
const viz::ViewTransitionElementResourceId& resource_id,
bool is_live_content_layer)
: … { … }
ViewTransitionContentLayer::~ViewTransitionContentLayer() = default;
viz::ViewTransitionElementResourceId
ViewTransitionContentLayer::ViewTransitionResourceId() const { … }
std::unique_ptr<LayerImpl> ViewTransitionContentLayer::CreateLayerImpl(
LayerTreeImpl* tree_impl) const { … }
}