chromium/cc/layers/viewport.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/layers/viewport.h"

#include <algorithm>

#include "base/check.h"
#include "base/memory/ptr_util.h"
#include "cc/input/browser_controls_offset_manager.h"
#include "cc/input/snap_selection_strategy.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/scroll_node.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/geometry/vector2d_f.h"

namespace cc {

// static
std::unique_ptr<Viewport> Viewport::Create(LayerTreeHostImpl* host_impl) {}

Viewport::Viewport(LayerTreeHostImpl* host_impl)
    :{}

void Viewport::Pan(const gfx::Vector2dF& delta) {}

Viewport::ScrollResult Viewport::ScrollBy(const gfx::Vector2dF& physical_delta,
                                          const gfx::Point& viewport_point,
                                          bool is_direct_manipulation,
                                          bool affect_browser_controls,
                                          bool scroll_outer_viewport) {}

bool Viewport::CanScroll(const ScrollNode& node,
                         const ScrollState& scroll_state) const {}

void Viewport::SnapIfNeeded() {}

gfx::Vector2dF Viewport::ComputeClampedDelta(
    const gfx::Vector2dF& scroll_delta) const {}

gfx::SizeF Viewport::GetInnerViewportSizeExcludingScrollbars() const {}

void Viewport::ScrollByInnerFirst(const gfx::Vector2dF& delta) {}

bool Viewport::ShouldAnimateViewport(const gfx::Vector2dF& viewport_delta,
                                     const gfx::Vector2dF& pending_delta) {}

Viewport::ScrollResult Viewport::ScrollAnimated(const gfx::Vector2dF& delta,
                                                base::TimeDelta delayed_by) {}

void Viewport::SnapPinchAnchorIfWithinMargin(const gfx::Point& anchor) {}

void Viewport::PinchUpdate(float magnify_delta, const gfx::Point& anchor) {}

void Viewport::PinchEnd(const gfx::Point& anchor, bool snap_to_min) {}

bool Viewport::ShouldScroll(const ScrollNode& scroll_node) const {}

gfx::Vector2dF Viewport::ScrollBrowserControls(const gfx::Vector2dF& delta) {}

bool Viewport::ShouldBrowserControlsConsumeScroll(
    const gfx::Vector2dF& scroll_delta) const {}

gfx::Vector2dF Viewport::AdjustOverscroll(const gfx::Vector2dF& delta) const {}

float Viewport::MaxUserReachableTotalScrollOffsetY() const {}

gfx::PointF Viewport::TotalScrollOffset() const {}

ScrollNode* Viewport::InnerScrollNode() const {}

ScrollNode* Viewport::OuterScrollNode() const {}

ScrollTree& Viewport::scroll_tree() const {}

}  // namespace cc