// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Version.h: Encapsulation of a GL version. #ifndef LIBANGLE_VERSION_H_ #define LIBANGLE_VERSION_H_ namespace gl { struct Version { … }; bool operator==(const Version &a, const Version &b); bool operator!=(const Version &a, const Version &b); bool operator>=(const Version &a, const Version &b); bool operator<=(const Version &a, const Version &b); bool operator<(const Version &a, const Version &b); bool operator>(const Version &a, const Version &b); } // namespace gl #include "Version.inc" #endif // LIBANGLE_VERSION_H_