// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Thread.h : Defines the Thread class which represents a global EGL thread. #ifndef LIBANGLE_THREAD_H_ #define LIBANGLE_THREAD_H_ #include <EGL/egl.h> #include "libANGLE/Debug.h" #include <atomic> namespace angle { #if defined(ANGLE_USE_ANDROID_TLS_SLOT) extern bool gUseAndroidOpenGLTlsSlot; #endif } // namespace angle namespace gl { class Context; } // namespace gl namespace egl { class Error; class Debug; class Display; class Surface; class Thread : public LabeledObject { … }; void EnsureDebugAllocated(); void DeallocateDebug(); Debug *GetDebug(); } // namespace egl #endif // LIBANGLE_THREAD_H_