chromium/third_party/angle/src/libANGLE/Thread.h

//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// Thread.h : Defines the Thread class which represents a global EGL thread.

#ifndef LIBANGLE_THREAD_H_
#define LIBANGLE_THREAD_H_

#include <EGL/egl.h>

#include "libANGLE/Debug.h"

#include <atomic>

namespace angle
{
#if defined(ANGLE_USE_ANDROID_TLS_SLOT)
extern bool gUseAndroidOpenGLTlsSlot;
#endif
}  // namespace angle

namespace gl
{
class Context;
}  // namespace gl

namespace egl
{
class Error;
class Debug;
class Display;
class Surface;

class Thread : public LabeledObject
{};

void EnsureDebugAllocated();
void DeallocateDebug();
Debug *GetDebug();

}  // namespace egl

#endif  // LIBANGLE_THREAD_H_