#include "libANGLE/LoggingAnnotator.h"
#include "libANGLE/trace.h"
namespace angle
{
bool LoggingAnnotator::getStatus(const gl::Context *context)
{ … }
void LoggingAnnotator::beginEvent(gl::Context *context,
EntryPoint entryPoint,
const char *eventName,
const char *eventMessage)
{ … }
void LoggingAnnotator::endEvent(gl::Context *context, const char *eventName, EntryPoint entryPoint)
{ … }
void LoggingAnnotator::setMarker(gl::Context *context, const char *markerName)
{ … }
void LoggingAnnotator::logMessage(const gl::LogMessage &msg) const
{ … }
}