#ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_
#define LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/Framebuffer.h"
#include "libANGLE/State.h"
#include "libANGLE/angletypes.h"
namespace gl
{
class Buffer;
class Framebuffer;
class FramebufferAttachment;
struct PixelPackState;
}
namespace rx
{
class DisplayImpl;
class FramebufferImpl : angle::NonCopyable
{ … };
inline bool FramebufferImpl::shouldSyncStateBeforeCheckStatus() const
{ … }
inline const gl::InternalFormat &FramebufferImpl::getImplementationColorReadFormat(
const gl::Context *context) const
{ … }
}
#endif