// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_PAINT_SKOTTIE_FRAME_DATA_H_ #define CC_PAINT_SKOTTIE_FRAME_DATA_H_ #include "base/containers/flat_map.h" #include "cc/paint/paint_export.h" #include "cc/paint/paint_flags.h" #include "cc/paint/paint_image.h" #include "cc/paint/skottie_resource_metadata.h" namespace cc { // The equivalent of skresources::ImageAsset::FrameData, except expressed in // terms of Chromium Compositor constructs rather than Skia constructs. // Represents the image to use for an asset in one frame of a Skottie animation. // // There's currently no use case for |skresources::ImageAsset::FrameData.matrix| // so it is omitted for now. struct CC_PAINT_EXPORT SkottieFrameData { … }; // Map from asset id to the image to use for that asset. SkottieFrameDataMap; } // namespace cc #endif // CC_PAINT_SKOTTIE_FRAME_DATA_H_