#include "cc/paint/skottie_resource_metadata.h"
#include <utility>
#include "base/check.h"
#include "base/hash/hash.h"
#include "base/logging.h"
#include "base/strings/utf_string_conversions.h"
namespace cc {
SkottieResourceMetadataMap::ImageAssetMetadata::ImageAssetMetadata(
base::FilePath resource_path_in,
std::optional<gfx::Size> size_in)
: … { … }
SkottieResourceMetadataMap::SkottieResourceMetadataMap() = default;
SkottieResourceMetadataMap::SkottieResourceMetadataMap(
const SkottieResourceMetadataMap&) = default;
SkottieResourceMetadataMap& SkottieResourceMetadataMap::operator=(
const SkottieResourceMetadataMap&) = default;
SkottieResourceMetadataMap::~SkottieResourceMetadataMap() = default;
bool SkottieResourceMetadataMap::RegisterAsset(std::string_view resource_path,
std::string_view resource_name,
std::string_view resource_id,
std::optional<gfx::Size> size) { … }
SkottieResourceIdHash HashSkottieResourceId(std::string_view resource_id) { … }
}