// // Copyright 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SymbolUniqueId.cpp: Encapsulates a unique id for a symbol. #include "compiler/translator/SymbolUniqueId.h" #include "compiler/translator/SymbolTable.h" namespace sh { TSymbolUniqueId::TSymbolUniqueId(TSymbolTable *symbolTable) : … { … } TSymbolUniqueId::TSymbolUniqueId(const TSymbol &symbol) : … { … } TSymbolUniqueId &TSymbolUniqueId::operator=(const TSymbolUniqueId &) = default; bool TSymbolUniqueId::operator==(const TSymbolUniqueId &other) const { … } bool TSymbolUniqueId::operator!=(const TSymbolUniqueId &other) const { … } } // namespace sh