chromium/third_party/angle/src/compiler/translator/tree_ops/ForcePrecisionQualifier.cpp

//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

#include "compiler/translator/tree_ops/ForcePrecisionQualifier.h"
#include "angle_gl.h"
#include "common/debug.h"
#include "compiler/translator/Compiler.h"
#include "compiler/translator/tree_util/IntermTraverse.h"
#include "compiler/translator/util.h"

namespace sh
{

namespace
{
class TPrecisionTraverser : public TIntermTraverser
{};

TPrecisionTraverser::TPrecisionTraverser(TSymbolTable *symbolTable)
    :{}

void TPrecisionTraverser::overwriteVariablePrecision(TType *type) const
{}

bool TPrecisionTraverser::visitDeclaration(Visit visit, TIntermDeclaration *node)
{}
}  // namespace

bool ForceShaderPrecisionToMediump(TIntermNode *root, TSymbolTable *symbolTable, GLenum shaderType)
{}

}  // namespace sh