// // Copyright 2002 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "compiler/translator/glsl/OutputESSL.h" namespace sh { TOutputESSL::TOutputESSL(TCompiler *compiler, TInfoSinkBase &objSink, const ShCompileOptions &compileOptions) : … { … } bool TOutputESSL::writeVariablePrecision(TPrecision precision) { … } ImmutableString TOutputESSL::translateTextureFunction(const ImmutableString &name, const ShCompileOptions &option) { … } } // namespace sh