// // Copyright 2002 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef COMPILER_TRANSLATOR_GLSL_OUTPUTGLSL_H_ #define COMPILER_TRANSLATOR_GLSL_OUTPUTGLSL_H_ #include "compiler/translator/glsl/OutputGLSLBase.h" namespace sh { class TOutputGLSL : public TOutputGLSLBase { … }; } // namespace sh #endif // COMPILER_TRANSLATOR_GLSL_OUTPUTGLSL_H_