#ifndef COMPILER_TRANSLATOR_TREEOPS_GLSL_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
#define COMPILER_TRANSLATOR_TREEOPS_GLSL_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
#include "common/angleutils.h"
#include "common/debug.h"
namespace sh
{
class TCompiler;
class TIntermNode;
#if ANGLE_ENABLE_GLSL && ANGLE_PLATFORM_APPLE
[[nodiscard]] bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler, TIntermNode *root);
#else
[[nodiscard]] ANGLE_INLINE bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler,
TIntermNode *root)
{ … }
#endif
}
#endif