chromium/third_party/angle/src/compiler/translator/glsl/OutputGLSL.cpp

//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

#include "compiler/translator/glsl/OutputGLSL.h"

#include "compiler/translator/Compiler.h"

namespace sh
{

TOutputGLSL::TOutputGLSL(TCompiler *compiler,
                         TInfoSinkBase &objSink,
                         const ShCompileOptions &compileOptions)
    :{}

bool TOutputGLSL::writeVariablePrecision(TPrecision)
{}

void TOutputGLSL::visitSymbol(TIntermSymbol *node)
{}

ImmutableString TOutputGLSL::translateTextureFunction(const ImmutableString &name,
                                                      const ShCompileOptions &option)
{}

}  // namespace sh