chromium/third_party/angle/src/libANGLE/renderer/gl/TextureGL.h

//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// TextureGL.h: Defines the class interface for TextureGL.

#ifndef LIBANGLE_RENDERER_GL_TEXTUREGL_H_
#define LIBANGLE_RENDERER_GL_TEXTUREGL_H_

#include "libANGLE/Texture.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/TextureImpl.h"

namespace rx
{

class BlitGL;
class FunctionsGL;
class StateManagerGL;

struct LUMAWorkaroundGL
{};

// Structure containing information about format and workarounds for each mip level of the
// TextureGL.
struct LevelInfoGL
{};

class TextureGL : public TextureImpl
{};
}  // namespace rx

#endif  // LIBANGLE_RENDERER_GL_TEXTUREGL_H_