// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FramebufferGL.h: Defines the class interface for FramebufferGL. #ifndef LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_ #define LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_ #include "libANGLE/Context.h" #include "libANGLE/renderer/FramebufferImpl.h" namespace rx { class BlitGL; class ClearMultiviewGL; class FunctionsGL; class StateManagerGL; class FramebufferGL : public FramebufferImpl { … }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_