chromium/third_party/angle/src/libANGLE/renderer/gl/BlitGL.h

//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// BlitGL.h: Defines the BlitGL class, a helper for blitting textures

#ifndef LIBANGLE_RENDERER_GL_BLITGL_H_
#define LIBANGLE_RENDERER_GL_BLITGL_H_

#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/gl/formatutilsgl.h"

#include <map>

namespace angle
{
struct FeaturesGL;
}  // namespace angle

namespace gl
{
class Framebuffer;
class ImageIndex;
}  // namespace gl

namespace rx
{

class FramebufferGL;
class FunctionsGL;
class RenderbufferGL;
class StateManagerGL;
class TextureGL;
struct VertexArrayStateGL;

class BlitGL : angle::NonCopyable
{};
}  // namespace rx

#endif  // LIBANGLE_RENDERER_GL_BLITGL_H_