// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ContextGL: // OpenGL-specific functionality associated with a GL Context. // #ifndef LIBANGLE_RENDERER_GL_CONTEXTGL_H_ #define LIBANGLE_RENDERER_GL_CONTEXTGL_H_ #include "libANGLE/renderer/ContextImpl.h" #include "libANGLE/renderer/gl/RendererGL.h" namespace angle { struct FeaturesGL; } // namespace angle namespace sh { struct BlockMemberInfo; } // namespace sh namespace rx { class BlitGL; class ClearMultiviewGL; class FunctionsGL; class RendererGL; class StateManagerGL; enum class RobustnessVideoMemoryPurgeStatus { … }; class ContextGL : public ContextImpl { … }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_CONTEXTGL_H_