// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FenceNVGL.h: Defines the class interface for FenceNVGL. #ifndef LIBANGLE_RENDERER_GL_FENCENVGL_H_ #define LIBANGLE_RENDERER_GL_FENCENVGL_H_ #include "libANGLE/renderer/FenceNVImpl.h" namespace rx { class FunctionsGL; // FenceNV implemented with the native GL_NV_fence extension class FenceNVGL : public FenceNVImpl { … }; // FenceNV implemented with the GLsync API class FenceNVSyncGL : public FenceNVImpl { … }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_FENCENVGL_H_