#ifndef CC_SLIM_FRAME_DATA_H_
#define CC_SLIM_FRAME_DATA_H_
#include <optional>
#include <vector>
#include "base/containers/flat_set.h"
#include "base/memory/raw_ref.h"
#include "cc/base/simple_enclosed_region.h"
#include "cc/slim/damage_data.h"
#include "components/viz/common/quads/offset_tag.h"
#include "components/viz/common/surfaces/surface_id.h"
#include "ui/gfx/geometry/mask_filter_info.h"
namespace viz {
class CompositorFrame;
struct HitTestRegion;
}
namespace cc::slim {
struct FrameData { … };
}
#endif