// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FunctionsGLX.h: Defines the FunctionsGLX class to load functions and data from GLX #ifndef LIBANGLE_RENDERER_GL_GLX_FUNCTIONSGLX_H_ #define LIBANGLE_RENDERER_GL_GLX_FUNCTIONSGLX_H_ #include <string> #include <vector> #include "libANGLE/renderer/gl/glx/platform_glx.h" namespace rx { class FunctionsGLX { … }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_GLX_FUNCTIONSGLX_H_