// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // PbufferSurfaceEGL.h: EGL implementation of egl::Surface for pbuffers #ifndef LIBANGLE_RENDERER_GL_EGL_PBUFFERSURFACEEGL_H_ #define LIBANGLE_RENDERER_GL_EGL_PBUFFERSURFACEEGL_H_ #include <EGL/egl.h> #include <vector> #include "libANGLE/renderer/gl/egl/SurfaceEGL.h" namespace rx { class PbufferSurfaceEGL : public SurfaceEGL { … }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_EGL_PBUFFERSURFACEEGL_H_