chromium/third_party/angle/src/libANGLE/renderer/gl/egl/DeviceEGL.cpp

//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DeviceEGL.cpp:
//    Implements the class methods for DeviceEGL.
//

#include "libANGLE/renderer/gl/egl/DeviceEGL.h"

#include <stdint.h>

#include "common/debug.h"
#include "common/string_utils.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/gl/egl/DisplayEGL.h"
#include "libANGLE/renderer/gl/egl/FunctionsEGL.h"

namespace rx
{

DeviceEGL::DeviceEGL(DisplayEGL *display) :{}

DeviceEGL::~DeviceEGL() {}

egl::Error DeviceEGL::initialize()
{}

egl::Error DeviceEGL::getAttribute(const egl::Display *display, EGLint attribute, void **outValue)
{}

void DeviceEGL::generateExtensions(egl::DeviceExtensions *outExtensions) const
{}

const std::string DeviceEGL::getDeviceString(EGLint name)
{}

bool DeviceEGL::hasExtension(const char *extension) const
{}

}  // namespace rx