// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SurfaceGLX.h: common interface for GLX surfaces #ifndef LIBANGLE_RENDERER_GL_GLX_SURFACEGLX_H_ #define LIBANGLE_RENDERER_GL_GLX_SURFACEGLX_H_ #include "libANGLE/renderer/gl/SurfaceGL.h" #include "libANGLE/renderer/gl/glx/platform_glx.h" namespace rx { class SurfaceGLX : public SurfaceGL { … }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_GLX_SURFACEGLX_H_