// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // glx_utils.h: Utility routines specific to the G:X->EGL implementation. #ifndef LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_ #define LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_ #include <string> #include "common/platform.h" #include "libANGLE/renderer/gl/glx/FunctionsGLX.h" namespace rx { namespace x11 { std::string XErrorToString(Display *display, int status); } // namespace x11 } // namespace rx #endif // LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_