chromium/third_party/angle/src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.cpp

//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// WindowSurfaceEGL.h: EGL implementation of egl::Surface for windows

#include "libANGLE/renderer/gl/egl/WindowSurfaceEGL.h"

#include "libANGLE/Surface.h"
#include "libANGLE/renderer/gl/egl/egl_utils.h"

namespace rx
{

WindowSurfaceEGL::WindowSurfaceEGL(const egl::SurfaceState &state,
                                   const FunctionsEGL *egl,
                                   EGLConfig config,
                                   EGLNativeWindowType window)
    :{}

WindowSurfaceEGL::~WindowSurfaceEGL() {}

egl::Error WindowSurfaceEGL::initialize(const egl::Display *display)
{}

egl::Error WindowSurfaceEGL::getBufferAge(const gl::Context *context, EGLint *age)
{}

}  // namespace rx