// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // glx_utils.cpp: Utility routines specific to the G:X->EGL implementation. #include "libANGLE/renderer/gl/glx/glx_utils.h" #include "common/angleutils.h" namespace rx { namespace x11 { std::string XErrorToString(Display *display, int status) { … } } // namespace x11 } // namespace rx