chromium/third_party/angle/src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h

//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// WindowSurfaceGLX.h: GLX implementation of egl::Surface for windows

#ifndef LIBANGLE_RENDERER_GL_GLX_WINDOWSURFACEGLX_H_
#define LIBANGLE_RENDERER_GL_GLX_WINDOWSURFACEGLX_H_

#include "libANGLE/renderer/gl/glx/DisplayGLX.h"
#include "libANGLE/renderer/gl/glx/SurfaceGLX.h"
#include "libANGLE/renderer/gl/glx/platform_glx.h"
#include "libANGLE/renderer/gl/renderergl_utils.h"

namespace rx
{

class DisplayGLX;
class FunctionsGLX;

class WindowSurfaceGLX : public SurfaceGLX
{};

}  // namespace rx

#endif  // LIBANGLE_RENDERER_GL_GLX_WINDOWSURFACEGLX_H_