#ifndef LIBANGLE_RENDERER_VULKAN_ALLOCATORHELPERPOOL_H_
#define LIBANGLE_RENDERER_VULKAN_ALLOCATORHELPERPOOL_H_
#include "common/PoolAlloc.h"
#include "common/vulkan/vk_headers.h"
#include "libANGLE/renderer/vulkan/vk_command_buffer_utils.h"
#include "libANGLE/renderer/vulkan/vk_wrapper.h"
namespace rx
{
namespace vk
{
namespace priv
{
class SecondaryCommandBuffer;
}
DedicatedCommandMemoryAllocator;
class DedicatedCommandBlockAllocator
{ … };
class DedicatedCommandBlockPool final
{ … };
}
}
#endif