#ifndef CC_TEST_FAKE_LAYER_TREE_FRAME_SINK_H_
#define CC_TEST_FAKE_LAYER_TREE_FRAME_SINK_H_
#include <stddef.h>
#include <memory>
#include <utility>
#include <vector>
#include "base/check.h"
#include "base/functional/callback.h"
#include "base/memory/ptr_util.h"
#include "base/memory/read_only_shared_memory_region.h"
#include "base/memory/weak_ptr.h"
#include "cc/trees/layer_tree_frame_sink.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"
#include "components/viz/common/frame_timing_details.h"
#include "components/viz/common/quads/compositor_frame.h"
#include "components/viz/service/display/software_output_device.h"
#include "components/viz/test/test_context_provider.h"
#include "components/viz/test/test_gles2_interface.h"
#include "components/viz/test/test_raster_interface.h"
#include "gpu/command_buffer/client/test_gpu_memory_buffer_manager.h"
namespace viz {
class BeginFrameSource;
}
namespace cc {
class FakeLayerTreeFrameSink : public LayerTreeFrameSink { … };
}
#endif