chromium/third_party/angle/src/libANGLE/renderer/vulkan/AllocatorHelperPool.cpp

//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// AllocatorHelperPool:
//    Implements the pool allocator helpers used in the command buffers.
//

#include "libANGLE/renderer/vulkan/AllocatorHelperPool.h"
#include "libANGLE/renderer/vulkan/SecondaryCommandBuffer.h"

namespace rx
{
namespace vk
{

void DedicatedCommandBlockAllocator::resetAllocator()
{}

void DedicatedCommandBlockPool::reset(CommandBufferCommandTracker *commandBufferTracker)
{}

// Initialize the SecondaryCommandBuffer by setting the allocator it will use
angle::Result DedicatedCommandBlockPool::initialize(DedicatedCommandMemoryAllocator *allocator)
{}

bool DedicatedCommandBlockPool::empty() const
{}

void DedicatedCommandBlockPool::allocateNewBlock(size_t blockSize)
{}

void DedicatedCommandBlockPool::getMemoryUsageStats(size_t *usedMemoryOut,
                                                    size_t *allocatedMemoryOut) const
{}

}  // namespace vk
}  // namespace rx