chromium/third_party/angle/src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp

//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TransformFeedbackVk.cpp:
//    Implements the class methods for TransformFeedbackVk.
//

#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"

#include "libANGLE/Context.h"
#include "libANGLE/Query.h"
#include "libANGLE/renderer/vulkan/BufferVk.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/FramebufferVk.h"
#include "libANGLE/renderer/vulkan/ProgramVk.h"
#include "libANGLE/renderer/vulkan/QueryVk.h"
#include "libANGLE/renderer/vulkan/ShaderInterfaceVariableInfoMap.h"

#include "common/debug.h"

namespace rx
{
TransformFeedbackVk::TransformFeedbackVk(const gl::TransformFeedbackState &state)
    :{}

TransformFeedbackVk::~TransformFeedbackVk() {}

void TransformFeedbackVk::onDestroy(const gl::Context *context)
{}

void TransformFeedbackVk::releaseCounterBuffers(vk::Renderer *renderer)
{}

void TransformFeedbackVk::initializeXFBVariables(ContextVk *contextVk, uint32_t xfbBufferCount)
{}

angle::Result TransformFeedbackVk::begin(const gl::Context *context,
                                         gl::PrimitiveMode primitiveMode)
{}

angle::Result TransformFeedbackVk::end(const gl::Context *context)
{}

angle::Result TransformFeedbackVk::pause(const gl::Context *context)
{}

angle::Result TransformFeedbackVk::resume(const gl::Context *context)
{}

angle::Result TransformFeedbackVk::bindIndexedBuffer(
    const gl::Context *context,
    size_t index,
    const gl::OffsetBindingPointer<gl::Buffer> &binding)
{}

void TransformFeedbackVk::getBufferOffsets(ContextVk *contextVk,
                                           GLint drawCallFirstVertex,
                                           int32_t *offsetsOut,
                                           size_t offsetsSize) const
{}

void TransformFeedbackVk::onSubjectStateChange(angle::SubjectIndex index,
                                               angle::SubjectMessage message)
{}

void TransformFeedbackVk::updateTransformFeedbackDescriptorDesc(
    const vk::Context *context,
    const gl::ProgramExecutable &executable,
    const ShaderInterfaceVariableInfoMap &variableInfoMap,
    const vk::WriteDescriptorDescs &writeDescriptorDescs,
    const vk::BufferHelper &emptyBuffer,
    bool activeUnpaused,
    vk::DescriptorSetDescBuilder *builder) const
{}

void TransformFeedbackVk::onNewDescriptorSet(const gl::ProgramExecutable &executable,
                                             const vk::SharedDescriptorSetCacheKey &sharedCacheKey)
{}
}  // namespace rx