chromium/third_party/angle/src/tests/test_utils/angle_test_platform.cpp

//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "angle_test_platform.h"

#include "common/platform.h"
#include "gpu_info_util/SystemInfo.h"

#if defined(ANGLE_PLATFORM_WINDOWS)
#    include <VersionHelpers.h>
#endif  // defined(ANGLE_PLATFORM_WINDOWS)

usingnamespaceangle;

bool IsAdreno()
{}

bool IsD3D11()
{}

bool IsD3D9()
{}

bool IsDesktopOpenGL()
{}

bool IsOpenGLES()
{}

bool IsOpenGL()
{}

bool IsNULL()
{}

bool IsVulkan()
{}

bool IsMetal()
{}

bool IsD3D()
{}

bool IsDebug()
{}

bool IsRelease()
{}

bool EnsureGLExtensionEnabled(const std::string &extName)
{}

bool IsEGLClientExtensionEnabled(const std::string &extName)
{}

bool IsEGLDeviceExtensionEnabled(EGLDeviceEXT device, const std::string &extName)
{}

bool IsEGLDisplayExtensionEnabled(EGLDisplay display, const std::string &extName)
{}

bool IsGLExtensionEnabled(const std::string &extName)
{}

bool IsGLExtensionRequestable(const std::string &extName)
{}