#ifndef CC_TEST_TEST_LAYER_TREE_FRAME_SINK_H_
#define CC_TEST_TEST_LAYER_TREE_FRAME_SINK_H_
#include <memory>
#include <set>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "cc/trees/layer_tree_frame_sink.h"
#include "components/viz/common/display/renderer_settings.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/frame_timing_details_map.h"
#include "components/viz/common/surfaces/parent_local_surface_id_allocator.h"
#include "components/viz/service/display/display.h"
#include "components/viz/service/display/display_client.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "components/viz/service/frame_sinks/shared_image_interface_provider.h"
#include "components/viz/test/test_shared_bitmap_manager.h"
#include "components/viz/test/test_shared_image_interface_provider.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/shared_image/shared_image_manager.h"
#include "gpu/command_buffer/service/sync_point_manager.h"
#include "services/viz/public/mojom/compositing/compositor_frame_sink.mojom.h"
namespace gpu {
class Scheduler;
}
namespace viz {
class CompositorFrameSinkSupport;
}
namespace cc {
class TaskRunnerProvider;
class TestLayerTreeFrameSinkClient { … };
class TestLayerTreeFrameSink : public LayerTreeFrameSink,
public viz::mojom::CompositorFrameSinkClient,
public viz::DisplayClient,
public viz::ExternalBeginFrameSourceClient { … };
}
#endif