// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ActiveTextureCacheTest.cpp: Regression tests of ANGLE's ActiveTextureCache inside gl::State. #include "test_utils/ANGLETest.h" #include "test_utils/gl_raii.h" namespace angle { class ActiveTextureCacheTest : public ANGLETest<> { … }; // Regression test for a bug that causes the ActiveTexturesCache to get out of sync with the // currently bound textures when changing program uniforms in such a way that the program becomes // invalid. TEST_P(ActiveTextureCacheTest, UniformChangeUpdatesActiveTextureCache) { … } // Use this to select which configurations (e.g. which renderer, which GLES major version) these // tests should be run against. ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(…); } // namespace angle