chromium/third_party/angle/src/libANGLE/renderer/vulkan/shaders/gen/ExportStencil.frag.00000000.inc

// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ExportStencil.frag.00000000.inc:
//   Pre-generated shader for the ANGLE Vulkan back-end.

#pragma once
constexpr uint8_t kExportStencil_frag_00000000[] =;

// Generated from:
//
// #version 450 core
//
// layout(input_attachment_index = 0, set = 0, binding = 0)uniform usubpassInput stencilIn;
//
// layout(push_constant)uniform PushConstants {
//     uint bit;
// } params;
//
// void main()
// {
//     uint stencilValue = subpassLoad(stencilIn). x;
//     if((stencilValue >> params . bit & 1u)== 0)
//     {
//         discard;
//     }
// }